This post is about the graph traversal algorithms, Depth First Search (DFS) and Breadth First Search (BFS).

BFS and DFS are one of the algorithms for graph exploration. Graph exploration means discovering the nodes of a graph by following the edges. We start at one node and then follow edges to discover all nodes in a graph. The choice of first node may be arbitrary or problem specific.

The difference between BFS and DFS is the order in which the nodes of a graph are explored.

If you are not already familiar with BFS and DFS in theory, I recommend that you read about them. Because I’m going to focus more on their implementation here.

In a nutshell, DFS continues on one path and explores it completely before going down another path.

But in BFS we progress equally in all possible paths.

The following gifs will give you a good general idea about the two.

Here, the nodes are numbered according to the order in which they are explored.

[Both the images were taken from commons.wikimedia.org]

**IMPLEMENTATION:**

We can use any of the four graph representation methods that I introduced in my post Representation of Graphs. In this post we’ll use Adjacency list and assume that the input is the edges in form of pairs of positive integers (i.e. Type 2, if you refer to my post). The nodes are numbered from 1 to n.

For DFS:

DFS has to be implemented using a stack data structure. As recursion uses the internal stack, we can use recursion as follows:

int adjlist[101][101]={0}; int degree[101]={0}; int done[101]={0};//this array marks if a node has already been explored void dfs(int at) { if(done[at]==1)//if the node has already been explored, then return return; printf("At node %d\n",at); done[at]=1; int i=0; while(i<degree[at])//for each of the edges on this node { dfs(adjlist[at][i]); i++; } return; } int main() { int n,m,i,a,b; scanf(" %d %d",&n,&m); i=0; while(i<m) { scanf(" %d %d",&a,&b); adjlist[a][degree[a]]=b; degree[a]++; adjlist[b][degree[b]]=a; degree[b]++; i++; } dfs(1);//start with any node. node 1 is the first node here return 0; }

For BFS:

BFS needs a Queue data structure for its implementation. Here I use an array *queue[]* and integers *front* and *rear* to implement Queue.

int main() { int n,m,i,a,b; int adjlist[101][101]={0}; int degree[101]={0}; scanf(" %d %d",&n,&m); i=0; while(i<m) { scanf(" %d %d",&a,&b); adjlist[a][degree[a]]=b; degree[a]++; adjlist[b][degree[b]]=a; degree[b]++; i++; } int queue[101],front=0,rear=0; int done[101]={0};//this array marks if a node has already been explored int at; queue[rear]=1;//start with any node. node 1 is the first node heres rear++; done[1]=1; while(front!=rear) { at=queue[front]; printf("At node %d\n",at); front++; for(i=0;i<degree[at];i++) { if(done[adjlist[at][i]]!=1) { queue[rear]=adjlist[at][i]; rear++; done[adjlist[at][i]]=1; } } } return 0; }

The array *done[]* is used to mark the nodes that have already been visited. This has to be done to stop the code from re-discovering already visited nodes and running forever.

Above is a bare-bones implementation of the two algorithms. They do nothing more than exploring the graph. Apart from only exploring the graph, DFS and BFS can also be used to compute other information too.

For example, if we have a tree as input, we can modify the above DFS code to compute the depth of each node in the tree, and also the size of the sub-tree rooted at each node.

int adjlist[101][101]={0}; int degree[101]={0}; int depth[101]={0}; int sizeofsubtree[101]={0}; int done[101]={0};//this array marks which node has already been explored int dfs(int at,int currentdepth) { if(done[at]==1)//if the node has already been explored, then return return 0; depth[at]=currentdepth; printf("Node %d at depth %d\n",at,depth[at]); done[at]=1; int i=0,size=1;//initialised to 1 as current node is also part of the sub-tree rooted at current node while(i<degree[at])//for each of the edges on this node { size+=dfs(adjlist[at][i],currentdepth+1); i++; } sizeofsubtree[at]=size; return sizeofsubtree[at]; } int main() { int n,m,i,a,b; scanf(" %d %d",&n,&m); i=0; while(i<m) { scanf(" %d %d",&a,&b); adjlist[a][degree[a]]=b; degree[a]++; adjlist[b][degree[b]]=a; degree[b]++; i++; } dfs(1,0);//start with root node. assuming that node 1 is the root node here i=1; printf("Depth of subtrees:\n"); while(i<=n) { printf("Rooted at %d: %d\n",i,sizeofsubtree[i]); i++; } return 0; }

A second variable currentdepth is passed to each *dfs()* instance that represents the depth of the current node. Notice that at line 16, *currentdepth*+1 has been passed to *dfs()*; because child of the current node has depth one more than the parent node.

Each recursive instance of *dfs()* returns the size of the sub-tree rooted at a node.

At every node, we sum up the values returned by *dfs()* for each child node ( This is done at line 16 ). The size of a sub-tree rooted at a node is the summation of sizes of sub-trees rooted at its children + 1. This is how the size of all sub-trees is computed.

**COMPARISION BETWEEN DFS AND BFS**:

If all the nodes of a graph have to be discovered, then BFS and DFS both take equal amount of time. But, if we want to search for a specific node, both algorithms may differ in execution time.

DFS is more risky compared to BFS. If a node has more than one edge leading from it, the choice of which edge to follow first is arbitrary.

As we don’t have any intelligently way of choosing which edge to follow first, it may be possible that the required node is present down the first edge that we choose and it is also possible that the required node is present down the last edge that we choose from that node. In the former case, DFS will find the node very quickly, but in the latter case DFS will take a lot of time. If we take a wrong path at some node, DFS will have to completely traverse the whole path before it can go down another path. That’s why DFS is more risky than BFS.

In BFS, all paths are explored equally. So, in some cases the search may be a little slower than DFS but the advantage of BFS is that it doesn’t arbitrary favor one path over the other.

BFS is very useful in problems where you have the find the shortest path. This is because BFS explores closer nodes first. So, when we find the node the first time, we can be sure that this is the shortest path to it. Whereas in DFS, we’ll have to find all possible paths and then select the shortest path.

BFS can also be used in checking if the graph is bipartite.

DFS is useful in problems where we have to check connectivity of graph and in topological sorting.

Suppose we have an infinite graph. If we use DFS to find a specific node, the search will never end if the node is not in the first path that the algorithm chooses. But, given sufficient time, BFS will be able to find it.

**COMPLEXITY OF BFS AND DFS**:

The complexity of DFS and BFS is O(E), where E is the number of edges.

Of course, the choice of graph representation also matters. If an adjacency matrix is used, they will take O(N^2) time (N^2 is the maximum number of edges that can be present). If an adjacency list is used, DFS/BFS will take O(E) time.

**Related Problems:**

Codechef : Fire Escape Routes

Hackerearth : Quidditch Practice Problem

Hackerearth : Close call

awesome sir. still refer to anyone wanting to learn coding dfs, bfs. 🙂